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Friday, May 22, 2015

Today's #flashfiction The Dream Games

“Build a better mousetrap and the world will beat a path to your door.”
Walt Disney* #quote

Tomorrow I'll be hanging with CJ and Jessica, anyway onto the flash fiction!


The Dream Games

        The Red Team and Blue Team mixed each of their subconciousnesses at the start of their slumber an hour ago. The game took breaks when their brains exited the dreaming part of sleep and resumed when they returned. Dream Games served as one of the world's top forms of entertainment, the sport one of the many new results of Mind Technology. All dreaming in the Dream Games was lucid, everyone knew they dreamed and worked towards one toward one goal: To wake up the other team.
        In such a lucid state of dreaming people controlled the reality around them and moved it to their will, and the best way to wake someone involved scaring them. Attack them with their fears and force them to awake in a sweat. Though technically illegal, the most common practice in the Dream Game leagues outside the actual game play involved researching the opposing team, investigating them to the point of invading their privacy to find out their greatest fears.
        The Red Team, known as the Sandmen, mastered this tactic. The ten players worked out during the day to make themselves large and intimidating in the real world to spook the opposition ahead of time, while their coach Miss Ivory spent her time finding out the fears of the team with her spys and own handiwork to find out what forms the Sandmen should turn into during the Game.
        The Blue Team mastered none of this. Both teams played in college Dream Games, and their college, a small humble one just managed to get the equipment and registration to participate in the Dream Games. So when The Naps were being struck down with five of ten players remaining and the Sandmen without having lost one, nobody felt surprised.
       Without knowing any fears the teams tried other tactics, creating alarm clocks, but this even woke up one of their own members. Their coach, Howsen watched the game through Dreamvision depressed. He couldn't stand it, he couldn't even help. Could one of the team members have one “clever idea” to create some sort of underdog moment?
      The one remaining Nap stood in the middle of the Dream Arena surrounded by the Sandmen. They laughed at him. The largest one, in the form of a spider with three heads said, “I have to say this was one of the easiest matches we've ever had.”
The member replied, “Too bad it's all been a dream.”
       The rest of the Naps returned, the Sandmen lost their forms and appeared back in the Dream Arena at its blank state, as if they never started playing, except they all laid in beds while the Naps stood over them.

       Another commented, “All along you knew none of our fears, now what are you going to do?” The Sandmen awoke, struck with the most intense fear now that their weapons, their crutch in combat, were taken. In truth the Naps still only had one member in the dream, but with all his energy he made it seem like there could be a dream in a dream and all the rest of members returned. Nothing quite like a bluff.  

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