“I'm afraid of
heights.”
Spiderman*
Today the
Internet is finally back to normal. Yeah! Earlier in the day I played
an old game called Advance Wars. Something old I got for my birthday
with that giant robot game. (Speaking of which in that giant robot
game CJ and I found the settings where you can customize the robot's
colors you change each piece like the head legs arms etc., now we
rain turquoise-pink-yellow-green death on our enemies)
The game
Advance Wars, as the title suggests, is a war game for the game boy
advance(yeah the game boy before the DS). Now I started the campaign
from the start and I was really confusing because the characters were
talking to this mysterious “Connor”, claimed to advisory of the
protagonist Andy. But unlike the main characters this “Connor”
had no sprite. (For those who don't know in video games a sprite is
the name for all the graphics in a 2D video game. Like Pac-Man,
the image of Pac-Man is a sprite, the image of each ghost is a sprite)
So I'm
wondering who this magical invisible man is who doesn't speak is. But
then it hits me...I AM CONNOR! Dun dun dun...the reason that he's
invisible is that he's the player character, me(the game wouldn't
provide a picture of me) and they were talking to me all along! The
original owner of this game must have been named Connor(or chose to
go by that alias in game). Well Connor it seems thanks to the powers
of Bookmans I now walk in your shows and go by your name.
As per tales of
actual battle in Advance Wars?
Well for many
of battles I can say Operation: Build Tons and Tons of Tanks turns
out to be an incredible success. Now in Advance Wars there's a sort
of system of what units are effective against what. Also nuances on
how far things can move. Even if something is of a certain
effectiveness if its too far then it won't get the first hit in, it
can get complicated. But here's the thing...throw enough tanks at a
problem and it will be solved. But what about sea and air battles?
Jets are air tanks and submarines are sea tanks.
Now what about
the moments where I just can't build loads and loads of tanks? Tanks
require money and you need both the cities that give the money and
factories to build them. Sometimes I am deprived of one or both or
its just impractical to get enough money to launch Operation: Build
Tons and Tons of Tanks. (Each turn you get money so it takes time,
time the enemy attacks me and I can make other units)
This is where
my plans come in. Namely cowardice, heartlessness, and acceptable
losses.
Now in this
game units have fuel and need to be restocked...supposedly. That's
what the APC unit is usually used for, that and transporting
infantry. I'm not used to using it though. Usually in Operation:
Build Tons and Tons of Tanks I find my money better used in building
more tanks and supplies don't get low because by the time I start my
assault starts I have enough tanks that everything dies before I run
out of bullets.
But when I'm
stuck in “normal” settings I use the APC for another use. Because
of its rapid speed it can get into many positions fast. Computers are
usually ruthless in that they hunt the first thing they see with the
closest units. So I put the APC in the most convenient spot to lure
all the enemies out to kill it. Then I flank the enemies with my
guys. (If I don't have APCs I have a sort of mental hierarchy of
which units based on the combat situation to use as bait) This plan
usually works. I don't always need bait though. Computers often come
straight at me anyway so I can stand just out of their range so they
have to spend their turn going into mine so I can give them a good
sucker punch.
I am a military
genius.
Anyway onto the
flash fiction!
The Almost
Doomed Child
A terrible doom
awaited a child. One where he falls down a hole in a construction
site. A deep hole. No one could see him and the rumble of the
machines drowned out his screams for help. Then in this doom that
awaited him a cement truck would dump cement into the hole. He would
drown on it. It would be quick enough of a death so that he couldn't
be rescued but slow enough that he could feel an incredible amount of
pain. It is a very unfortunate way to drown.
But although
the doom awaited him he never reached it. He never actually reached
the interior of the construction site. While minding his own childish
business and walking along the gentle sidewalk he thought happy
thoughts. Not a bad one in his head. These gentle thoughts left him
aware enough to catch sight of a little pigeon. An animal normally
ignored this one was clever and strong. It learned to fly much
earlier than any of its siblings or many other pigeons and was nearly
as small as a baby one. If the pigeon never caught the boy's eye he
would have become interested in the construction site and wandered
into it. But instead he watched the bird for a moment then continued
on his trip. The doom that awaited him never reached him.
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